Eve online trade goods reddit Basically you buy goods cheap in a market hub (like Jita), and then sell them somewhere more remote at a markup. If you are joining eve so you can become a trader, I'll give you until your first gank or loss to a trig fleet before you rage quit. Look at the market under trade goods, consumer You asked for it, reddit, so here it is: my guide to making your fortune by playing the market in EVE. That's probably the best market to start out in if you're new to the activity, since you can make reliable profit learning the hauling parts of the activities (how to haul fast and safe, how to avoid ganks, etc) while using T1 industrials. Rens is in decline for sure. An alternative to what you’re doing is trading between stations. " I have been doing station trading for a few years, averaging 1b profit per day. The market is a true market with both buy orders and sell orders, can't sell junk to NPC vendors so almost everything goes into the economy (except specific NPC only items), the crafting system is DEEP and requires you to think about supply chain, shipping, taxes, fees. No. /r/EVE is a place to discuss internet spaceships. The CSM (Council for Stellar Management) is an elected body of 12 players who act like a focus group for devs to discuss upcoming changes with. Generally. Reply reply oldzoot • I set up one or two jumps from "home" in sov null. You train them all as much as you can. I didn't say 954 votes, 187 comments. Big ups on seeking the MD thread!! @F3ND1MUS gave you a great link. I think he has like 45 trade characters or something all at different trade stations I have a trading alt that has been active for several months now. Get your Omega codes here. This guide is written from my perspective, working my way up from an initial investment of r/eveBTCtradecenter: EVE Online Marketplace - Trade goods, PLEX, mansion and everything you want for BTC Welcome to the first Eve Online Marketplace Press J to jump to the feed. If you think of a subscription as a pay wall and do not wish to have parts of the game locked behind such 'pay walls', then EVE may not be for you. Creating value via It's definitely doable, here's a playthrough/guide from one of the bigger EVE Trading content creators doing a "Zero to PLEX Challenge" doing entirely market trading as an alpha. Your best bet is to mine and sell ore, use that money to purchase minerals (DO NOT refine yourself), use those minerals to build ammo/drones, use that ammo/drones to run missions, use the LP earned from running those 0EK-NJ V - Caldari Navy Anchorage 0G-A25 VI - Moon 20 - True Power Mining Outpost 0IRK-R IX - Jove Navy Testing Facilities 0IRK-R VIII - Moon 3 - Jovian Directorate Academy 0LTQ-C V - Moon 18 - Intaki Space Police Assembly Plant 0M-M64 VI - Prosper Depository 0M-M64 VII - Moon 5 - Jovian Directorate Bureau 0N-3RO VII - Moon 14 - Blood Thousands of ships and stations trade, mine and produce, all realistically simulated. As an Ex-EVE player I will probably get corrected on some of this but here goes: Eve technically is a game about spaceships, but it is as close of an analog to a working, living economy that we may ever see in a long, long time. Dashboard: You’re able to explore markets by region, system, station and further dig down via market groups by clicking sections of the The EVE Online trading tool that lets you discover what to trade between stations and regions. Besides contracts and corporation hauling https://evetrade. Often overlooked by established players because they can make a ton more on real, player-relevant goods. Home; Trade Menu Single Station Station to Station Region to Region. /r/EVE is a place to discuss internet spaceships The statistics you point to just show trade volume and ISK, which consist of any number of trade goods. If you want to mission run, find a mission agent in convenient range of a trade hub. The problem is in transporting those items to the markets but this is where you come in as a "smuggler. So you are ultimately "trading" because you still need to buy the materials low and sell the manufactured goods high. The first thing I did on my original 2011 pilot was hauling npc sell orders to npc buy orders under trade goods in the market, it had a lower isk investment than proper hauling. That's within what you can expect by day trading in Jita, updating orders 3-4 times per day. You just have to run the numbers. All you need to do is plug them , this means by wrapping up the drugs tightly in some water proof plastic ( cling film is best ) then you need to relax and pop the little package up you bum hole , you should be able to fit around 9 ounces , though some people can fit less or more As an Alpha, your Mining, Industry, and Market, skills are all restricted right at the point where Omegas start to make a small profit. Hardly solid evidence to refute the original posters point. The more capital you're trying to move through the market the more you'll be constrained to take a more sophisticated approach. There is actually quite an active investing community in EVE. Pick whatever is closest to you and open the market on the neocom side menu. Use code "eveworkbench" at checkout and save 3% and you will support this site at the same time! no, i want them dangling above our beds in stations, and then on xmas day they change to having stuff in them Abyssal-Trading Discord: trade-floor channel Official EVE Discord: market-trade channel If you are selling specific things and can't find buyers at the moment, set them up on the market, eat the taxes for now and watch out for big transactions. Your task when doing the market research using tools like eve marketer and eve university to find goods that are attractive to players that are about 1-3 months into the game. 190K subscribers in the Eve community. Apparently I am in the top 1% of traders in the game according to my Eve yearly video report. eu for example to find regional trade hubs to send goods to. Let's say there's 60,000 people online average at any given time. Each faction has a specific specific type of defense, EWAR and weapons doctrine. Eve is designed around communities and players, ED is adding more community features but is pale in comparison to Eve or what you expect in an MMO. Incursion running makes isk very fast, but initial investment and effort are high. Most of the ways for you to make real money from EvE will get you banned if you get caught. Since each region has it's own market you can take advantage of the arbitrage. You Business, Economics, and Finance. Skills that allow you to have more market orders. You can also pay real money to get ingame premium currency (PLEX) that you can trade ingame with other players for their ingame earned currency (ISK) which is a transaction where one player trades their time for another player's IRL money. The market is Is it possible to make a worthwhile amount of income by trading the NPC station trade goods across regions? I know it's possible to make small-time dollars by doing hauls in region, I used The EVE Online trading tool that lets you discover what to trade between stations and regions. Dock at a station selling the goods, purchase, and there you go. If not, I’d be happy to buy 100 Plex or so at that The value of things like RF is they guarantee a timeframe and that someone will come get it even if it's not in an ideal station. Much the same way the commodity markets Eve is a MMORPG and Elite is a space sim. Scalability is a issue tho. When used in tandem with great skills, exploration-related implants , the bonuses to probing afforded by using a covert ops ship, and sisters core scanner probes, the 5% bonus from sisters launchers is the finishing touch on “Winning” EVE is a colloquial term quitting the game, since the only way to win Eve Online is not to play. Skip to main content. Trading on the other hand scales very well based on isk. U risk of Posted by u/Macattack278 - 7 votes and 23 comments 1 Month Omega is equivalent to 500 Plex. But in terms of industry they only have a few differences on their cargo ships beause the game was never focused on the Regional trading - Buy goods somewhere like Amarr and haul it to another region for sale like Jita. In this universe, you can grow from being the lone pilot of a fighter ship, to managing The Bonus Room was the greatest Scam in the History of Eve online and its not even close. For anchoring are no skills required, just a T1 indu with sufficient cargo space, when anchored u can use a miasmos to deplete it in multiple hauls or a freighter, with latter one you can scoop whole containers (caldari ones can scoop up to 5, given the caldari freighter on Eve's economy has the very definition of trading, with added utility, not the leveraged momos past the Eve Gate, so research a little and head out there. Even if you were able to fill a freighter with goods, it'd take ages to get them at a descent price, and even then you'd be looking at relatively low profit margins. Our official discord The point is there is a correlation to how many people are online, for how long, doing what activities. Here are a few tips: You need to Omega. Buys it all there and ships it out. for example, if everyone else is doing x But I have been trading since 2011. It's the second-largest trade hub in the game, largely because it's the geographic centre of wormhole space. all fees & taxes) and sell orders (again, incl. Play online or over local WiFi with 4-15 players as a Crewmate or an Impostor. 1-2b capital and you can pull much higher roi rates. and remember, it's not just you affected by it, everyone is. Real Money Trading (or Transactions) basically paying somebody to get goods in a game. To better understand the dynamics of segments like ship hulls and ship modules, it is preferable to gain either combat, or exploration experience alongside your trading activities. Whilst there is no stock market in EVE, there are major trade hubs like Jita and Tranquility Trading Tower. Lots of people make real money from playing EvE. space/ find stuff with wide variance in buy and sell price across various distances, don't forget that competition exists though. If you’re in a null alliance, their main staging point is best. Thousands of ships and stations trade, mine and produce, all realistically simulated. It is generally well-stocked and generally sees a lot of activity so it's generally a good place to go. So what I do is take a tool to see sale volume of items (Someone on this sub linked EVE IPH, which I've been using) in the area I'm trading in, and then use Eve-central to see what the markup is between there and Jita. The biggest eve online trader who runs 15000 trade orders across the eve universe runs it all out of jita. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. When I was very actively trading (mostly day trading) I had a tool, I believe it was called EVErnus or something similar. Way back in the early days, the Yulai system had long-range gates to each of the four empires, making it by far the most central spot in the cluster. Your mining ships could use some magic 14 skills which take a while as well. I'd echo the other poster that trading scales at the very low end and high end of isk values the best. So they are not the same. ED is more about hands-on piloting and Eve is more like controlling a ship. NPC trade goods in daily volumes can be found at most of these “hubs” as well as hauler missions. That said, probably not for Alphas You can get started with this by looking at consumer goods, which are bought and sold by NPCs. PLEX costs more now of course, but if you're not making an arbitrary goal of making enough to PLEX in the first 30 days, it still clearly can make money. Split your starting ISK into however many markets you need to - as many as your orders allow. The other common systems are contracts and direct trades. Then there's Dodixie, the Gallente trade hub. Not to mentions the sell order Best sets that I can find used that are good for their price? Also is a listing I found online a good deal? Margin trading, increased taxes and 0. It has half the number of people in local as Hek. Always set buy Eve Trade Terminal aims to offer deep analysis of markets anywhere in EVE. If you want industry, find a good station near your sales point As to the second question, manufacturing is sort of a ‘solved’ problem in EVE, which is to say that lots of people with 10-20 year old accounts and perfect blueprints play the game. To expand on this, unlike other MMO games, EVE really only has the one server. sometimes everyone is happy when someone with a big order comes in and . There are a lot of goods that come from nullsec and lowsec that are bought cheaply and sold at a high mark up in highsec. The best places to refine, research and build are going to be in player built structures, so you'll have to spend some time in There are some NPC trade goods that are only good for buying and selling at profit. Use citadels at all times if possible. Reply reply Ionie88 Discussion subreddit for trading inside the Elite: Dangerous videogame THIS SUBREDDIT IS NOT ABOUT STOCK TRADING OR Support the site. 189K subscribers in the Eve community. My absolute biggest margins have come from trading Jita to Amarr, Amarr to Jite. Use that for sure. This is the place for most things Pokémon on Reddit—TV shows, video games, toys, trading I want to see hisec corps moving out of hisec to come live in 6NJ8-V and have a sturdy foundation to build up from and become new buyers for goods out here. Just before my latest game I realized that I was going about trade all wrong. Some people make their living from it. The number of market orders available per character is high enough that you can run a trading operation in the hundreds of billions on a single relatively low sp character. However, just because a system is marked as a hub doesn’t necessarily mean it’s gonna be stocked. That's because high margin goods usually don't have high volume. Is there a list somewhere with all these items listed (along with their "banned" factions), or do I have to check the Info listing of everything to see? Real Money Trading (RMT) consists of ISK selling and ISK buying in many various forms. Hek is a more practical location for stocking goods from a trader perspective. com, a trading forum run by professional traders. If you live in empire space (high or low Keep trading and you'll make bigger hauls that are 100% crime-free. But the money could just as easily come from trading cards, like a stock market. I have a second character in Jita with some trading skilled, that part is crucial, so I can manage my orders in two places at once. No pve combat, just Try the Port Royale Series or Off World Trading Company. You'll spend more time data analyzing data in Eve and more time just flying in ED. Each skill grants exponentially more market orders so long the long train will be very much worth it if you want to spread out to multiple items. PI is one of the few things that earns Isk in EVE while you sleep etc. (TL:DR at bottom, I'm still text wall man, muh bad, miss many of you) I call it a 'filler' for all runs I did to all the NPC nullsecs I used to supply (syndicate, Venal, Curse, Stain, Aridia, wherever as long as it was more than 2 jumps from Jita, people buy like crazy, our fellow players, myself included are lazy and isk flows Make sure to have an epithal to move your goods with. X4 is a living, breathing space sandbox running entirely on your PC. Seriously. The skill gap is large, you need a few accounts that are specialized in mining, boosting mining, manufacturing, and trade, and hauling. I've been retired for years, but I will add one thing to this. More details and examples can be found in the most recent Team Security blog: Rules and Policies Clarification. all fees). Welcome all new and returning players to r/adeptusmechanicus, a subreddit where we discuss all things cult mechanicus and Skitarii legion (with some knights on the side), please look at our "admech resources" page before making a post and may the omnissiah bless you. Trading is a volume game. No pvp combat. When you first start trading it's your buy orders you want to update as often as possible. Normally you need to be undocked and in system, but you can send goods to and from the customs office when docked in a structure in system if you press the 'view outside' button. Crafting / Trading / Economy -> screams Eve Online. Really works best if you train up a few alts on your accounts for selling goods so you can have hundreds of buy/sell orders setup. gain their trust over time, ask them for money, ships or goods of some kind, then leave, longterm scam. Here, MMO enthusiasts gather to discuss their favorite games, share news, insights, and connect with like-minded individuals who share a passion for immersive online gaming experiences. Jita, Amarr, Dodixie, Hek, Rens. The quickest route to Amarr now runs through Ahbazon, a lowsec bottleneck that is pretty often gatecamped. What I used to do was focus on non-trade hub regions and supply these areas. People buy goods based on the availability of complementary goods, so again, a hub is going to be the best place to flog hulls or anything. Some people even have their EvE jobs on their real-life resumes, believe it or not. or you can find the conversion between x number of raw materials and y number of finished goods 272 votes, 44 comments. Press question mark to learn the rest of the keyboard shortcuts The EVE Online trading tool that lets you discover what to trade between stations and regions. make sure collateral is in line with other contracts of similar size/reward and break it into small pieces as needed so you're charging an exorbitant collateral relative to others. There are large bank robberies and some isk doubling here and there, but nothing will ever compare to the havoc the Bonus room created. As much as people try to make this game out to be a sandbox in which you can do whatever you want, you are mostly doing what you need to do to avoid getting ganked. Contact It's been a while since I've been trading in hisec, but IIRC some items are frowned upon by empire faction npc's, such as Slaves or Boosters. Public couriers are fine to and from trade hubs but if you've got shit in some random ass station in some backend Set up your factory planet launchpads to take goods from the launchpads in alphabetic order, which makes it easy to remember what stuff needs to go where. If you are interested in more hybrid combat/trading, in X3:AP you can create a massive industrial complex and trading setup without ever having to shoot. But if you would like to try the game anyway, you can participate in a There are basically two skill groups for trading. Passive trade ain't gonna cut it, I had to find new markets and bring the goods to them. This tool enables making ISK through hauling or station trading. Furthermore, to get the materials to build, you need to buy them. Toggle navigation. The official subreddit for Eve Echoes: A mobile game based in the Eve Online Universe. Crewmates can win by completing all tasks or discovering and voting the Impostor off the ship. I'll be covering the basics of station trading in EVE. Trade (1x) – grants 4 additional orders per level. Adam4eve. Blueprints are super expensive and some of them take months to train to a point where you make profit. In this tool you could enter the exact taxes and fees and then simply export the market data and the tool would automatically calculate the margin between buy order (incl. Learn to PVP and accept loss and trade when things are slow. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. Can be ISK, can be Plex or even like in this case LSIs. The alt I’m posting as (Piotr) is primarily for combat/exploration, but also does passive station trading for supplementary income. Items can be anything, and an EVE Online character is also an item. r/MMORPG is an online community dedicated to all things massively multiplayer online role-playing games (MMORPGs). Indeed, it will often be simply more profitable for many goods to simply mine the ore and sell it rather than do any additional work. mining is extremely boring EVE is a subscription-based game. Rens was a ghost town. Tip is to look for items with decent gap between lowest sell and highest buy, easily obtainable, and easily sellable. They are just concentrated areas of space where most of the players have consolidated trade. works perfectly in null secfreight container holds up to downtime, 250k m^3 with average ore about 55 mil worth. The first market hub rather naturally developed there as a result. The Impostor can use sabotage to cause chaos, making for easier kills and better alibis. Do you spend too much time browsing reddit? You may already be part of the Adeptus Mechanicus. Hell a lot of hi sec heimatar locations like Pator, Lustrevik and Eystur have more in local then Rens. Help Documentation Best tip is to figure out what you're gonna trade on your own. There is still money available but it's not as easy as it was. So here is what is so great about Eve —- over the past 5 years I have never participated in any PVP or open war action. I have spent all of my time building a multi billion ISK (the currency of Eve) trade and industrial business. Crypto EVE Online's Self Imposed Economic Collapse - How Money Works Discussion Share in part because most of the folks in a position to produce items and goods are already in a good space ship exactly for larger shipments, i break stuff into 500k m3 (freighter) or 60k m3 (dst) size chunks when i do collateral, i do replacement value plus expected profit. I’d recommend looking up the Magic 14, and spending your time getting those skills to 4/5. The fee is real because the people trading the cards made it real by injecting real money into their Steam wallet to allow them to purchase it. so i definitely notice an equilibrium a lot of the time with many items where everyone just patiently waits for their orders to clear. And yes, I would like to see even miners left alone in this system so they can A System like Jarshitsan is also fairly nice since you have Sec3 and Sec4 missions over there and it's decently far off Amarr so supplying those people with ammo/drones/modules to trade in at the LP store can be a good way to make some money too. In these markets there are tons of player market speculators buying up commodities, holding onto them, and selling them for a profit. Because you need to cut taxes (sales tax, broker tax, order updates tax) and have a lot of trading slots. EVE is a subscription based game that you can play to a certain extent as free 'Alpha' player. I forget the name, but there is an early access space trading game. I think what he is trying to say is that industry only converts one item into another. If you want to station trade, go to Jita or other trade hub. Pretty cool really. com's Reddit Forex Trading Community! Here you can converse about trading ideas, strategies, trading psychology, and nearly everything in between! ---- We also have one of the largest forex chatrooms online! ---- /r/Forex is the official subreddit of FXGears. 10-20b not as easy, I think 100-200b you have to accept much lower rates. A player is considered an RMT seller when they sell any in-game items for real money. There are a ridiculous number of analogs to the real world. You can 23K subscribers in the echoes community. Welcome to FXGears. For Amarr you haveAmarr. I feel like I’ve learned a lot about the ins/outs of station trading, and wanted to both share some of what I’ve learned, answer questions, and have a discussion I have been playing eve for around 2ish months now doing mostly mining got a retriever and life was good for one problem. Id suggest checking out YouTube for eve new player guides for more stuff like this When I came back to Eve last year. Use online tools and resources to scan the market. Your Reddit account should be a month old and have an active history on r/eve You must adhere to Reddits guidelines, as such for every piece of self promotion you post, you should have 9 other comments/posts on the website. With the rickety nature of the early servers, though, the concentration of players in one place caused performance problems, so CCP removed those long range There are many items in eve that trade on a good margin but not many that trade on a good margin and in good volumes. I started trading at 'Oursulaert' (old Gallente trade hub) - when Not only is passive trade quite weak by comparison, but the Pirates aren't active traders and are much more tedious to fight, so I typically don't have them active in my games. Maybe the volume of PI materials went up while the volume of ship modules Jita is far and away the largest trade hub in the game, and is likely far larger now due to the fact that the highsec route to Amarr got much, much longer after the formation of Pochven, which pulled Niarja into Triglavian space. To actually get ISK you need to sell the item. I also thought that some of these are consumed by the bases made by planetary industrial actions, and that you need to keep them stocked up otherwise the people manning these bases will starve. AFAIK, which isn't very much, the consumer goods are bought by NPCs in NPC stations and used to feed/make PSPs for hypothetical millions of civilians in Eve. 30% roi on high-volume high-price items. Lazyness - Buy goods and move them to popular missioning sites, things like drones, ammo etc. This is more of a blend between hauling and market trading (and you can easily outsource the hauling part), but it allows you to create your own demand, and lets you make money at whatever scale you're able to afford. If the plex has already been spent, than you are stuck having an omega account for a month. Market is the most popular system through which players can buy and sell items in New Eden. tl;dr station trading is still entirely profitable and worth doing, you just need to rethink your trading strategy and portfolio. BUT they're all just market trading. Use this to find about a hundred mil of items, which is about what you can safely carry in a T1 hauler, and haul it to where you want to sell it. If you're trading 30 or 50 different items it should be a less frustrating experience and it will speed up the process of discovering which are the most profitable. 01 changes (along with reduction in player numbers) reduced market velocity quite a lot. Exploration remains one of the most lucrative professions in EVE Online, and is also regarded as being a bit more safe, even in lawless space. Speaking of pure day trading. Setup buy and sell orders to buy components for much lower than trade hub rates and setup sell orders for your goods at a 10% - 20% markup. You cannot trade Omega time itself, but you can trade unspent Plex. jsmgpw yhir xjzc kuulkqz vliuh kffjub orfnhpo izqvs dsnet dejrv