Rdr2 resolution scale 1440p. What render scale is 1440p on a 1080p monitor.
Rdr2 resolution scale 1440p 25 I believe. Any game recommendations like RDR2? Yes, 1080p goes evenly into 4k, but at 1440p, you get left with a high and weird resolution to scale correctly, don't forget huds and such all scale too so old games UI elements like huds and text get incredibly small when you are 4x over 1440 on the same physical monitor size, this issue is bad enough running just 4k on some older games. 834 resolution scale (so sub-1440p) and the game looks crisp to me. My 3060 and i5 10400f can run rdr2 on ultra textures dlss in 1440p at 80 fps so in short yes, that can very comfortably run There is a setting called resolution scaling that either lowers or raises your resolution and then upscales it to your monitor’s resolution. Click RDR2 in the list scroll all the way down to Launch arguments and try: -width 1920 Not the fault of the 1660. As a rule, the higher the resolution you scale up from, the better the final product will look. x901MadnessRLx • I run the game at 1440p and I dropped my resolution scale to x0. 800. Go to RDR2 r/RDR2. 000)"), and then turn TAA down to Medium with TAA Sharpening at like 70% - 90%. Add a little bit of geforce image sharpening and its much better. I've tried going through the GeForce Experience app but it's saying that it can't retrieve settings. With TAA it's The 2. 🤠Yee Haw🤠 1440P: Quality +13% FPS, Balanced +18% FPS, Performance +24% FPS, Ult. TAA medium (high is too blurry), FXAA on, TAA sharpening about halfway looks best to me at 1440p. 2- Use native 1440p for both in-game and If you own a 1440p monitor, then play at 1440p. I want to know which setting is for 1080p/1920x1080 resolutions, since the game isn’t clear about it. Is RDR2 good in 1440p? What is the resolution scale in RDR2? He means resolution scaling, which stays at 1080p resolution, but renders the picture are if it was a higher (or lower) resolution, which uses all the processing power to do that - and with it smooths the edges, if You have e. Really is the best solution as a ton of effects break without a form of taa, but native taa looks like shit. I have an rtx 3070, i5 10600k, and 32gb of ram. 90 resolution scaling, FXAA turned on. Both resolutions have 16:9 aspect ratio. 1 and 3. I found a "fix",a system. 5x and then put TAA on medium, all other AA settings turned OFF. Without the scale resolution setting at 1. Share More sharing Is it Core i9-12900K + rtx 3080ti capable to run red dead redemption 2 in 60+fps on high/ultra in 1440p with resolution scale to max in? Question Archived post. This makes game super sharp without 4K DLSS Quality 67% scale = 1440p render resolution Vs You weren't testing RDR2 downscaled to 1440P on a 4K monitor, you were testing RDR2 upscaled from 1440P to 4K. My native resolution doesnt even show up. 25x brings my fps to high forties and low fifties. Disregard and leave this off if you don't have a G-Sync monitor. 7 million pixels, so the full 3440 x 1440 res (5 Million pixels) there should be no problems leaving this to 'off'. Reply reply TheGhostQueen02 • 1080p, I find using 1440 amazing Give me ideas for a new play through rdr2 Gave up on RDR2 because of how blurry and awful it looks on PC . Choose the resolution that’s higher than your monitor, whichever one you feel your system can Using resolution scale with DLSS . I have a 1440p monitor. Costs allot of fps but hell, for me it was worth it. 5: 3840x2160 (4k) Essentially, the resolution scale is the multiplier for the game's render resolution. 833) to reduce the 4K down to 3200 x 1800 (1800p), this is 5. Think you'd set that to 1. If I change to DX12 then I can use my monitor's resolution, but Vulkan seems more stable So recently I bought rdr2 on steam and once I loaded up to play first thing I did was attempt to change the resolution to my monitors native 1440p but the only options I get is 720p, 900p, & 1080p. To get rid of RDR2 blur you need to play at 4k and use DLSS. And that goddamn taa ghosting is much more bearable. 5x resolution scale. 5 is selected in resolution scale, the output would be about 4. If you own a 1080p monitor, then play at 1080p, as the extra resolution will not change much besides lower performance. my one tip is to prioritize upping the game's resolution scale under the advanced graphics options Search for rdr2 Xenia Resolution cheat Codes and then change the "draw_resolution_scale_1" to "draw_resolution_scale_2". 25x. I'd say absolutely worth turning some settings down or using gsync for dips below 60fps. 25x & 1. The problem is that the refresh rate gets grayed out when I select 1440, so wherever RDR2 defines what the resolution should be, it's missing It learns lower res image data and scales it as high as it can I highly recommend you put DLSS all the way up on Ultra, it’s been tested with RDR2 on every setting & off - but Ultra had both superior graphics AND the highest fps compared to all other settings. At 1440p, setting the render scale to 1. TAA works much better with super-sampled imaging as it makes the blur much less noticeable so using resolution scaling + TAA gives you benefits from both worlds but it just too demanding so you can pretty much forget about a stable 60 FPS unless you are running 2080 5/4 or higher resolution scale issue for RDR2 on pc Bug / Issue so i have an issue on red dead when i set my resolution scale to 5/4 or higher. Manages to stay above 60fps even in built up areas. 25 is the same as 3840 x 2160. 6 million depending on how your multiply. 9900k. im currently using the 3/2 res scale in the unlocked setting which is giving me great imaging and fair I want to replay RDR2 and after reading dozens of threads about the game‘s anti-aliasing, I still struggle to find the definitive way of playing the game on a 1080p display. If you have an Nvidia gpu use dlaa, if amd use the fsr2 mod for dlss injection and use a custom resolution scale to use fsr2 at native res, just like dlaa. 1 million pixels. Here are my findings . 5 FPS at 1440p, and 137 FPS at 4K UHD. It will look better in motion than 1x resolution even with a higher framerate. Thanks. Discussion/Question It's not blurry at 4k and while I fully agree with people that it is blurry in motion at 1080p and even 1440p, I laugh at people that think that's how the game simply looks "on PC. It’s a mid range 32” 1440 VA panel. 1440p - balanced, render resolution 835p 4k - performance, render resolution 1080p some aspects of the game could scale with the output resolution and not the internal resolution the TAA is just too blurry, resolution scale and sharpening, taa value changing mods doesnt help. No combination of resolution scale + any of the 3 anti-aliasing methods fixed it in any combination without TAA. forceflow. 25x setting then I'm also using this with DLSS Balanced in RDR2 and it looks fantastic. Either use DX12 API and risk crashing or change my screen Windows resolution to 1920x1080 while using Vulkan API. This now has me on an average of 72fps (I could run all ultra with normal 1440p resolution except tree tess and have 65fps but i want to know more about optimizing the xml file etc like you do) I set my monitor's resolution to 1440x2560 and then the Resolution scale to 200% on the LOWEST settings in StarWars Battlefront 2015 and I was only able to get 20-25FPS. I have a Titan Xp (so basically 1080ti performance) and found the above @ 3840 x 2160 with the resolution scale yields pretty much 60fps locked. I could go higher but it may come at a performance cost. Distant trees have such an extreme shimmer that at first I thought it was my GPU artifacting. xml and deny write permission to this file the game IGNORES correct settings from the file and uses incorrect defaults on startup. Im on an oc 2070 playing 1440p mostly on high sitting round 70-80 average Reply reply If this is the 2. Im playing with an RTX 3070 on a 1440p monitor. 1920×1080 amounts to 2,073,600 pixels while 2560×1440 or WQHD has 3,686,400 – that’s 78% more pixels. Be the first to comment Playing on 1440p resolution, I only average around 50-60 frames with my 1080ti and i7 7700k. He doesn´t mean The best settings I've found for my Ultrawide (3440x1440) in terms of scaling are: full resolution (3440x1440), . I think setting it to 1. 5x and here's my question. Reply reply Instead of fixing the problem here go look at this link that has nothing to do with RDR2 running on your laptop. If you have powerful computer specs, consider increasing the Resolution Scale values in settings. So I see everyone praising resolution scale and I agree it makes the game look nicer but I turn my graphics settings to hardware unboxed optimized settings and turning resolution scale to 1. 0: 2560x1440 (1440p) 1. Any fixes? Open RDR2 in game resolution settings and you will see resolutions higher than your monitor as options. For instance I'm playing at 1440p @ x0. 1080p you could max everything out but if you want to go in depth check out Hardware Unboxed's youtube videos on RDR2 pc settings and what they do. It can be activated in the Nvidia control panel. If your resolution is below the monitor's standard, you will have low resolution textures because the fewer pixels stretch to a bigger resolution. Now that could be ~7. On those settings I had been getting 50-60FPS which is perfectly fine for single player. where the issues with TAA become more and more evident as you go lower in resolution. And after the Digital Foundry video about setting You should be playing with a 1440p or 4K monitor. Resolution is the most important setting/factor in RDR2. As far as i DLSS doesn't do anything with textures. If I want to run the game at 120+ Recently I went into the graphics settings in game and noticed they were roughly all set to medium, at my monitors native resolution of 1440p. exe, it resets resolution scale, TAA, FXAA. Reply reply If 1440p, just reduce the water physics slider, tree tessellation off, and should be good. This is on high-ultra. On a 1440p screen DSR 2x will make a new resolution in game as 2036p with 1018p (not 1080p) as the internal res with DLSS in perf mode. 5x respectively, here are the results: Vulkan - ultra (no MSAA, FXAA on) The best AA solution is to set your resolution to 1440p turn TAA on and then set resolution scaling to 1. I have a 4K monitor so I see 5120 x 2880 (5K) as the resolution slightly higher than 4K. I have 1440p and i had to upscale to 1. MSAA I have the same sort of issue. 25. New. Red Dead Redemption 2: Resolution & Upscaling. This is a bug in Blood Money RDR2. Only way I was able was to set 1440p but had to use the internal resolution scale at 0. The higher the Resolution Scale, the sharper the image quality of the game, but this is at the cost of performance. 25 in order to sharpen a bit. Shadowdane • So you can actually capture 4K video using the resolution scale would give 1440p my screen resolution. dlss 2. 1660 is still a decent card for this game, can comfortably crank out 50-60fps and good visuals with the right settings. 5 depending on your rig. and the big game changer if you have the specs to handle it is resolution scale to 1. Performance +29% FPS 4k: Quality +23% FPS, Balanced +28% FPS, Performance +41% FPS, Ult. With a 2080ti I get 90-110 FPS pretty Red Dead Redemption 2 scales fairly well with resolution, averaging 80 FPS at 4K, 116. 0 This means that if 2160p is the selected resolution and x0. be) comments sorted by Best Top New Controversial Q&A Add a Comment. My resolution scale is at 1. TAA is on. What render scale is 1440p on a 1080p monitor. I was just I've found that the best combination is to use resolution scale (125-200%) in combination with TAA. You can drop your Anti aliasing all the way down to 2x if you want cause it's not really needed when using DSR 4k. FSR also does a good job at anti aliasing but I was noticing a kinda checkerboard effect that wasn’t worth the performance boost. Adjust I am currently playing the game at 4k with res scaling setting at 0. 25 and taa The resolution scale calculator helps you measure your digital resolution's up-scaled or down-scaled values while maintaining the original aspect ratio. If you follow some of the performance guides for the other settings in the game, you should still be able to comfortably get over 60fps at 1440p. It’s kinda personal preference though. Hi. Some scenes it goes to high 30’s. It's the clunky AA that RDR2 uses. Having said that, HOW MUCH I REGRET BUYING THIS GAME. You can use it to transform dlss into an amazing and power efficient Anti Aliasing. - Resolution Scale: 5/6 (0. What render scale would this be in a percentage? What render scale is 1440p on a 1080p monitor. My pc specs:Gtx 1060 6gb,I5 7400,1tb hdd,16gb ram This definitely ain't a rough graphics card, and 1440p is still considered a good resolution as well. I've tried every setting, a full week of looking online through every possible troubleshooting step i can think of. Gave me a extra 10-15 fps and I barely notice any change in resolution. Performance improvement, and the game looks fantastic. why make such a decision? RDR2 uses its AA methods, namely TAA, to accurately render distant objects. Add a Comment. Downscaling involves taking an image rendered at a higher resolution than native, and scaling At WORST case scenario if a game doesn't run as well as you like in 1440p you can scale down the render resolution to be equal to 1080p, but still maintain the good quality and real-estate of your monitor. Except for some of the AA I left alone. It's a topic with a lot of misconceptions and misinformation that I'm hoping this video will clear up, TL;DR: Most importantly turn Resolution Scale up as high as you can get it (I have it at "2/1 (x2. The blurriness has been removed but still the games doesn't look that much best to me. 5. But the most important - scaling fixed my menu flickering bug. Way less blurry but it ruins hair and some other things. I made resolution scale to 1. Reply reply Resolution scale 2. Discussion New Austin and West Elizabeth comparisons (RDR1 & RDR2): It's insane the amount of work that Rockstar put into remastering every tiny asset across the map in RDR2! 11. In my case setting scale 14/15 (minimal scaling) on 1440p resolution added quite few fps. If you own a 1440p monitor, then play at 1440p. 5x render resolution with optimized hardware unboxed settings I get around 60-90 fps. r/RDR2 If you are on a 1080p monitor and have a decent GPU you should upscale to 4k cause 1080x4=4k whereas 1440p=2. Using latest drivers. Probably better to do DLDSR 2. When i start the game it starts in a corner of my screen and the maximum resolution it would let me go to is 1920x1080. It's less of an issue at 1440p, /artifacts. It was actively unpleasant. The final image is your native resolution, to which the rendered image is scaled. Even though I am using a very capable rig, i78700k, 1080ti SLI , 16gigs memory, this game plays like crap, doesnt support sli (whereas GTA V does an amazing job) and now I am just using one GPU Resolution scale is the best solution. I want to make the 3d resolution 2560*1440 on my 1080p monitor so I can simulate the framerates of a 1440p monitor on a 1080p monitor. 78 and 2. Reply reply That's when I read around and found a suggestion to turn on resolution scale to 4K (My screen is 1080p). Best. It is pretty much when you take a photo on your phone and you zoom in on the taken photo and the quality falls. So after some research I found out about resolution scale. 25 with dlss on quality does not help dlss tweaks DLAA enabled on 1440p does not . Using the suggested graphic settings I'm ranging between 50-60 fps, 60-70 in closed environments. 5x to have it render at 4k. So I don't think it possible, unless you run Low pretty much everything. Reply reply more replies More replies More replies More replies More replies. 4k scales perfectly to 1080. 8. Old. Top. In your guys opinion which option do you guys like or prefer and why? I That'll just magnify the 1080 pixels, it won't really be 1440 resolution. Getting around 60 to 80 fps depending on place. Ex: if you set resolution to 1440p, and turn on DLSS qith quality settings. The 1440P: Quality +13% FPS, Balanced +18% FPS, Performance +24% FPS, Ult. It looks awful in rdr2. Solution for OP would be to follow the other instructions in this thread and to increase resolution scale to 1. 1- Upscale the resolution to 1440p via AMD VSR while running 1080p native desktop, then set the screen resolution to 0. For a game that costed 60$. I'm still able to change the resolution but it only allows 1080p or lower my actual max resolution is 2560x1440. Resolution Scale - Impact: Minor - Major (Recommended: Off) I've been keeping track of each RDR2 & Nvidia update since release, and although they're receiving mixed reports, performance has remained the same on my PC. Blur in not really noticable because I added Nvidia overlay "details" filter. I'm playing at 1440p. Red Dead Redemption 2 scales fairly well with resolution, averaging 80 FPS at 4K, 116. Combine with DLSS ultra quality and it'll look much better. 1440p you can get away with 8x pretty easily For example: RDR2 on PC includes this option for arbitrary resolutions and goes from a multiplier of x0. I specifically use this because G-Sync doesn't activate in RDR2 without VSync being ON. If you did manage to get a 3080, you'd be much better off setting the render resolution to 1. I run 1440p with gysync and have tried a bit of resolution scaling just to dip my toe in the water and think it's soooo worth it with TAA. 5x Tree tesselation On Taa sharpening 0% Taa off Fxaa On Msaa off Anyother texture setting is set to maximum Using this will blow out a Go to RDR2 r/RDR2 • by Does anyone have any knowledge on upscaling the native resolution ( I know it does increase resolution) and what it actually does? Any increase in visual quality or just a waste of resources? My 2k/1440p, for example, has 3,686,400 and someone around here is using a 4k monitor with 8,294,400. Any fixes in mind? I think MSAA helps, but god damn it's taxing. Open comment sort options. I do not have a 1440p monitor right now but I'm planning to get one this year. 75. There's a difference, you can up the game to 4k resolution even on a 1080p monitor if you wanted too. Mine is 1440p and I play with . When I first installed the game it looked blurry as hell, like an oil painting. The 1% lows varied from 52 FPS to I actually made a custom screen resolution 3840X1600 in order to play in widescreen mode. PSA Controversial. Higher resolutions are more crisp - 1. 5/4k should mostly eliminate aliasing, while . 3 million pixels or ~14. It I've been able to run RDR2 on PC at mostly ultra settings at 1440p with a 3-4 year old PC. I had not changed any setting apart from resolution scale. The game is transformed at 4k compared to 1440p or 1080p. Working out the percentage for resolution scaling as an ingame option can be tricky as some scale based on area, some based on vertical resolution and some don't even start at 100% = native resolution. Still acceptable with a g-sync monitor but they seems quite low. Going 100% on 1920x1080 will give me 40 fps. Near Volumetric Resolution MEDIUM Far Volumetric Resolution HIGH se are the settings I'm using for about 75fps avg on 1440p with my 1080ti. I just bought a new PC and now that I finally can play RDR2 on max settings on 1440p, I wonder about the resolution scale option. So i put in game resolution to 1440p and leave resolution scale to 100%. FXAA and Since I got a new rig, I would like to play RDR2 again with resolution scale 1. 5/720p will look significantly more blurry. Have you tried adjusting the resolution scale for a performance bump? I play in 1440p as well, and find you can typically drop the resolution scaling down to around 80% without having a noticeable impact on graphics, but still giving a Generated on 2020-02-22 13:7 with Forceflow's RDR2 settings parser (https://rdr2. It also allows me to pick full screen as an option but it stays as a tiny window instead of stretching to fill my screen. In regards to the blurry shadows, the soft What is 75% of 1080p? It doesn't have a simple answer. xml file which fixes the resolution but the game runs in 5 fps and i get a minimum requirements warning. That really doesn't work well with current 11 votes, 22 comments. And resolution scaling is almost if not more taxing than 4k itself I finally completed 100% and all achievements in RDR2. It simply renders the screen resolution at a lower res than you set, and then uses advanced upscaling algorithms to upscale to the set resolution. Would a 1080p downscaled on a 1440p monitor look better than 1080p downscaled on a 4K monitor? (without perfect integer scaling) Resolution Scale will be very helpful to players using 4K displays and looking for higher frame rates. I should clarify that I don’t have the best monitor out there. 917 so I get an extra 5-10fps at no noticible visual loss. 25x is the area and not the axis scale - 2560 x 1440 x 2. Q&A. Will resolution scale give me better image clarity than 1440p native? I wonder if I'll lose much visual experience if I play 1080p with resolution scale instead of 1440p 😃 Share Add a Comment. With Vulkan I can't change the resolution from 1080p. 5 I get pretty good performance at 85~100 fps Unlocked Volumetric Raymarch Resolution: Off Particle Lighting Quality: Medium Soft Shadows: High Grass Shadows: Medium Long Shadows: On Full Resolution Screen Space Ambient Occlusion: Off Water Refraction Quality: High Water Try Alt + Enter, it should change the game to windowed mode. These problems don't appear if I use output adapter 0 instead of 1 but the game runs at like 3 frames on that adapter even on low settings. RDR2 on PC looks very blurry or low resolution. 500 similar to the resolution on 1440p monitor and it's worth to play like that or is it better to just wait 1. Reply reply HarderstylesD • I assume you're playing at 1440p? I have a RTX 3060 and Ryzen 5600X (GPU is bottleneck most of the time though). While scaling was off I had to open menus few times for it to stop flickering and be usable. The game was blurry and was not good looking even with ultra. 5x and using the hardware unboxed recommended RDR2 settings. 5 to x2. The resolution is adjusted to that, always. So at 1440p put the resolution scale to 1. (which even for a 2080ti is out of the question at 1440p). 5x is I am completely unable to play the game at the moment because it's launching in a resolution that would be suitable if I was playing it in a cinema. 5x will really clean up the image and remove a ton of blur from the TAA. a 2160p picture on a 1080p screen - which would be If you have a powerful GPU like a 3080, I'd highly recommend trying to play the game with TAA set to medium (no fxaa--keep it off), about 50% sharpening, and 1. EDIT: great suggestion from Znachor1233 regarding resolution scales @ 2K native with 1. This will make a new in game resolution of 2160p with 1080p as the internal/rendering res with DLSS in perf mode. I know that if it was a smaller 1440p like a 27” and higher spec it would handle red dead 2 better and I probably wouldn’t need to scale the resolution. Ultra settings including ultra textures and 16x. I play at 1440p 144hz. The next higher Pixel count for 16:9 ratio is "1440p" which is 2560×1440, but there's a good chance 1080p (ur Monitor's Native resolution) will look better. . 7(7/10). For example, if you wish to find the percentage scale of 1440p resolution from 1080p, enter 1920×1080 in What is the best resolution scale for RDR2 on a 1080p monitor? Question Share Sort by: Best. Playing rdr2 on 1. It was like night and day !! The textures were very clear and the game looked fascinating. Is resolution scale 1. " Apart from this. Dsr is a feature that allows to render a game at a resolution that surpasses your monitor resolution. im using a 1080p alienware monitor 240hz, rtx 2080, and an intel i7 9700k if thats important lol. I was curious and cranked all the setting to ultra. 5x and still maintain 60 fps. If this doesn't work try opening the system file in Documents/Rockstar Games/RDR2 with Visual Studio and changing the resolution to 1080p like HawkMaster said I was wondering, what's the average FPS you get while playing on let's say High/Ultra preset? I recently switched to the PG348Q monitor (Ultrawide) and noticed a big gap between 1080p performance and 1440p as you would normally should notice, but the change in settings is crazy, Geforce Experience put the settings on almost Medium for all the "good" stuff. u scaling 1920x1080 to X2 resolution scale will ofc produce better image at a greater performance cost than using DSR to scale it to 1440p. If I upped the base resolution to 1440p then yeah those settings would probably get nerfed to maintain. Hi, if you’re okay with playing on 1920x1080 res I’ve a solution that work for me at the moment. How I got RDR2 to run 4k 60 on my 1080ti(and not look like doody) Bug / Issue Using resolution scale to 50% on 3840x2160 will give me 60fps. 25 or 1. 667 which is 1440p upscaled to 4k . AA in RDR2 is a mess, which is also why i recommend you to play at 4k resolution, as that requires much less AA to get a good image. This fixed the problem for me and it didn't have a bar at the top like most games in windowed mode. New comments cannot be posted and votes cannot be cast. and manage to use resolution scale up to 1. These settings are completely broken - even if you manually set correct values in settings. I am playing rdr2 in 1080p. There is no option for 1440p. I cannot change my screen resolution on Rdr2. g. Using new DLSS to downsample from 4k to 1440p? But wow, RDR2 is just extremely bad with no anti aliasing. 3/2 seems to be the one, but it kills performance and I just wanna know if I went overboard with it. You'll want to go to the resolution scale option (near the bottom) while the Game and monitor is set to 4K and then set the resolution scale to around x0. Performance +29% FPS Yep really good useful post exactly what I was looking for and better than all the "Best RDR2 settings" web articles that are 70% adverts. HikariSakai does 1440p have a designated value? Ultrawide 3440 x 1440p monitor I have HUB settings with some settings cranked up a bit more and 1,5 times resolution and TAA on medium. Or can I just keep it native 1440p and when in game change resolution to 4k while having windowed fullscreen not to mention that aliasing is very unnoticed compared to resolution scale when trees in RDR2 are rendered at like 1/16 of your screen resolution and then mushed together with TAA. Should i put resolution to 1080p and use like 150% scale in game or something that is close to 1440p This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Nvidia If you choose not to, at least use the render resolution scale setting in the advanced RDR2 menu to have it render at 4k. The issue is that now the fps is halved. By tehx April 24, 2018 in Displays. 1 dos remove taa blur but dlss is still too blurry DLDSR 1. There is an option in the game settings of RDR2, which is called "Resolution Scale" and the explanation on the web is this: Hi. iqmbztg sglcsivau fdby qtvf fafm ltackw gvzxce avaqy okov qmfxd